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	<title>Classic Gamer Brain &#187; fix it now</title>
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		<copyright>2008-2009 </copyright>
		<managingEditor>admin@classicgamerbrain.com (franky1029)</managingEditor>
		<webMaster>admin@classicgamerbrain.com (franky1029)</webMaster>
		<category>posts</category>
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		<itunes:keywords>video,games,classic,gamer,brain,daBean,Poot,Xambot</itunes:keywords>
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		<itunes:summary>Hosted by daBean, Poot and Xambot, The 8-bit Show offeres a fresh interpretation on video games. We give the unadulterated, and sometimes sweetly adulterated, truth with our honest-to-god opinions thrown in about the video game industry.  Also, we BS and have fun.  It's what we're good at, so you know you're getting the "real" us.</itunes:summary>
		<itunes:author>franky1029</itunes:author>
		<itunes:category text="Games &amp; Hobbies">
	<itunes:category text="Video Games"/>
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			<itunes:name>franky1029</itunes:name>
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			<title>Classic Gamer Brain</title>
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		<title>DS &#8220;L&#8221; and &#8220;R&#8221; buttons quick fix</title>
		<link>http://www.classicgamerbrain.com/2008/09/ds-l-and-r-buttons-quick-fix/</link>
		<comments>http://www.classicgamerbrain.com/2008/09/ds-l-and-r-buttons-quick-fix/#comments</comments>
		<pubDate>Wed, 24 Sep 2008 07:03:00 +0000</pubDate>
		<dc:creator>franky1029</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[fix it now]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[troubleshooting]]></category>
		<category><![CDATA[WTF?]]></category>

		<guid isPermaLink="false">http://www.classicgamerbrain.com/news/?p=124</guid>
		<description><![CDATA[Another amazing find here, and I had to give out a huge thanks to Schlaghund&#8217;s Playground for this little piece of advice:  It&#8217;s real simple.  If you find you find your DS has unresponsive (or sporadically responsive) &#8220;L&#8221; and/or &#8220;R&#8221; buttons, all you need to is apply an old school trick.  I [...]]]></description>
			<content:encoded><![CDATA[<p>Another amazing find here, and I had to give out a huge thanks to Schlaghund&#8217;s Playground for this little piece of advice:  It&#8217;s real simple.  If you find you find your DS has unresponsive (or sporadically responsive) &#8220;L&#8221; and/or &#8220;R&#8221; buttons, all you need to is apply an old school trick.  I thought for sure that I would be sending my DS into Nintendo for a fix, but I decided a quick consult of the nets, and this is what turned up:</p>
<p>Hit the jump for the result.<span class="fullpost"></p>
<p>&#8220;Take your lips and form a perfect seal around the L button and then blow a few times. It blows the dust out from inside where you can’t normally reach (damn tri-wing screws). It’s kind of like the theory behind blowing in old school NES games.&#8221;<br />- GameSpot forum user <a href="http://www.gamespot.com/pages/forums/show_msgs.php?topic_id=26141014">SonOfTheSky05</a></p>
<p>I tried this out, and had instant results.  My &#8220;R&#8221; button felt like it was slowly dying, though I could still hear it click.  That made me worry.  But the odd thing is that I knew I used the &#8220;L&#8221; button more, so it couldn&#8217;t have been normal wear and tear.  Finally, it stopped working all together, but once I gave this nothing-to-lose-piece-of-advice a shot, it started working like brand new.</p>
<p>Thanks again to SonOfTheSky05, and <a href="http://schlaghund.wordpress.com/2008/03/27/low-tech-ds-lite-lr-button-fix/">Schlaghund&#8217;s Playground</a>!<br /></span></p>
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		<title>Wiimote trouble shooting</title>
		<link>http://www.classicgamerbrain.com/2008/01/wiimote-trouble-shooting/</link>
		<comments>http://www.classicgamerbrain.com/2008/01/wiimote-trouble-shooting/#comments</comments>
		<pubDate>Thu, 03 Jan 2008 02:06:00 +0000</pubDate>
		<dc:creator>franky1029</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[fix it now]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[troubleshooting]]></category>
		<category><![CDATA[WTF?]]></category>

		<guid isPermaLink="false">http://www.classicgamerbrain.com/news/?p=95</guid>
		<description><![CDATA[I have never had a problem with my Wiimote, but apparently some people occasionally have problems with the accelerometer not working.  They can point and click to get into and setup their game, but when it comes time to play, they cannot do anything.  Especially in games like Wii Sports, where the majority [...]]]></description>
			<content:encoded><![CDATA[<p>I have never had a problem with my Wiimote, but apparently some people occasionally have problems with the accelerometer not working.  They can point and click to get into and setup their game, but when it comes time to play, they cannot do anything.  Especially in games like Wii Sports, where the majority of controls are used by the motion sensing mechanism inside the controller.  Well, Russ Neumeier says on <a href="http://blog.wired.com/geekdad/2007/12/crazy-wii-remot.html">his blog</a>, that when he encountered such a problem, he tried his best to get it working.  He followed all the techniques that Nintendo has on their troubleshooting site, to no avail.  He eventually broke down and called customer support, and was shocked when the rep. told him to &#8220;take the remote, button side down and smack it into the palm of your hand two or three times.&#8221;  When he protested, she responded, &#8220;No sir, do it hard enough that I can hear it across the phone line but not hard enough to damage the remote.&#8221;  When Russ followed her directions, he was pleased to see his Wiimote in fully working condition.  This makes complete sense that Nintendo would suggest it, as it is obviously built like a tank so damaging it is pretty hard. But also because the accelerometers may occasionally get &#8220;stuck&#8221;, giving the controller a good whack should free them up.  As said in the comment section from the linked site, takes you back to the days of &#8220;blow into the game, DON&#8217;T SPIT, and try again.&#8221;</p>
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