Teleport Your DS: Still Alive DS

Via Kotaku,
Homebrew programmer, T4ails, has cooked up a DS version of the 2D flash version of Portal inspired by Valve’s original. Still Alive DS was officially released The day before yesterday, and looks to be receiving quite a bit of attention, and for some good reasons.


There are some differences here. First off, the look is a bit more cartoony, but not to a degree where its painful. Obviously, from the title screen shown above, you can see that it doesn’t have a so serious feel, but the style used here, feels natural.

The provided maps, don’t last too long, its not very hard to beat. However, upon having your first go through, you can play again, with harder variations of the maps. But if that weren’t enough, you can also create your own maps and put them on your DS. It doesn’t end there though, you’re also able to wirelessly upload your maps, and download ones that others have created. Unfortunately, I haven’t been able to mess with this aspect, because the wifi at my abode isn’t currently working. You can also browse and upload directly from the Still Alive DS website.

The final, and very pleasant variation, is that in order to successfully complete any room, you must collect a specified amount of items, cakes to be precise, in the room. It adds a little extra flare and makes the game last a little longer, and makes it slightly more frustrating when you’re doing something stupid.

Its very enjoyable, and if you have the option to homebrew on your DS, I definitely suggest downloading this. Its a must have to kill off some time.

I used this for the R4DS, and its as simple as placing the .nds file in any directory on your SD card. To use custom maps, run the game once, and it will create the necessary directories automatically for you. Or, to make it simple place it in “StillAliveDS/customMaps/” The “StillAliveDS” directory can supposedly be place anywhere on your SD card.

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